![]() There are 4 levels of magnification – galaxy, cluster, star system and individual planet. In the galaxy map, you can actually zoom further in, also using the green button. So you enter the galaxy map by pressing the green button (A). It is actually what started the entire article in the first place because I noticed it from the very first second and it never stopped bugging me, even after my 3rd playtrough or so. What could BioWare have possibly done worse? Well, this one is my personal favorite. We even had sub-menus with no cancel buttons. Of course, scientifically speaking they are criminally inaccurate but why would I criticize the game’s scientific plausibility when it’s already spoiled by bad interface design anyway?īutton layout inconsistency (again): So we had inconsequential button layout when dealing with Omni-gel. The team used images from the Hubble Space Telescope to construct quite striking 3D nebulae. Back on your space ship you can access a holographic map of the galaxy to travel between planets. One of those more enjoyable parts is the galaxy map. ![]() But this doesn’t mean they aren’t flawed. So Mass Effect does feature some quite enjoyable pieces of interface design.
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